Sunday, March 16, 2008

God of War - Chains of Olympus (PSP) Review



God of War is the most famous games of Sony entertainment company.It is time for this big title game to come to PSP machine, for the sake of hand-held game war.However this episode is developed by After dawn studio not made in Sony itself.

The most attractive point of GOW series is that player will feel excited by control Kratos killing and slaying the enemies, solve the game puzzle and various type of traps.You will appreciate with the well made and well define game content such as..

- The dramatic animation of Chaos blade, Kratos main weapon, which is look like chained sword. It can swing, collide, charge and act reality and beautiful.
(Even you may will feel like it copy from Rygar - Namco game :P)
- Character and enemy animation also very good too. Notice the animation when Kratos swing chaos blade, when he claim the cliff or wall, when enemy is attacked or attacked, they look powerful and build your emotion.
- Violation is the fine tool that this game use to persuade player to continue to play this game. You will feel excited every time when see Kratos use defined method to kill each enemy, such as pickup the head of gorgon, put his feet to crash the soldier skull etc..
The game present its violation in a good style, does not look ugly so you can enjoy it with out disturb feeling.

Almost of this GOW PSP version is look good. The seamless area feature, no loading screen, still have on this portable version with the beautiful graphic near to the PS2 version. The game has many level of difficulty, which easy is real easy and hard is real hard. Game also has a well design save point and check point, they appear frequently. You can save your game every 5-15 minutes. This make it is very suitable for portable game. So every player can enjoy this game without worry about get stuck or no time left until they meet the next save point.

However the bad point of this game is that the content of game are so less.
- This game is too short, very short!Average time playing this game is 5-6 hours in first round playing on easy mode. Which the game on PS2 has average at 10-11 hours. It means the PSP version is half short of normal GOW game. We may understand that due to the limit space of UMD disc, it cannot keep more data than this.
But why does the developer made the game to be on 2-3 disc?
- The famous god of war trap, puzzle was gone. Yes due to the game content is short then its chain effect is to make it has no place to put many trap and puzzle on to the game (such as spike beam trap, Pandora architecture puzzle, etc...).
You will feel like something was "missing" on this GOW game.
- Then the weapon and spell in this game are got reduce too. There are only 2 main weapons, which also has 4-5 main weapons on PS2 version. More than that the second weapon will got at the near end of the game. And this thing happen to the spell too. The lack of game content show the lazy and/or low budget of the game developer.
- The special feature, Challenge mode has not much stage. It should be the strong point of portable game that player can play a short thread on short mission then quit the game without worry anything. So it should have many mission for player to play, like 200+ missions in Crisis Core Final Fantasy7. But this game has only 5 missions, again lack of game content...

Finally, conclusion, give it 8.5/10 score. It had target to be 9 score maximun due to its extremely mistake in the lack of game content. And other little deduct 0.5 scores due to some thing in the game that not perfect. However this is one of the best game on PSP that the machine's owner should play.

God of War - Chains of Olympus - Trailer (PSP)


God of War - gameplay



God Of War - developer walktrough




Reviewer Score

Super Smash Bros. Brawl [Wii]

- Overview -

Publisher: Nintendo / Developer: Game Arts
Platform: Wii category : Fighting games / Online Multiplayer
Officially announcement for more than a year. Fan wait for this gem. It has finally place on the store!!

- Graphic / Sound -

The Graphic of "SSBB" isn't outstanding but really cute , eye catchy , funny. Music tune is fully orchestrated, The music in Brawl has got to be one of the greatest game soundtracks nearly every nice tune.


Super Smash Bros. Brawl - Trailer

- Gameplay -
SSBB doesn't change much in the Smash Bros. series. Up to Four characters enter a selected stage. SSBB feature is rich of characters, game modes, stages , long single player mode and ease of playing . Anyone can play it with easy controlling ,two attack buttons style. Each character has their own special moves called "smash" attacks to finish foes. The Goal is to knock your enemies out of the arena with one of the aforementioned smash attacks. For more fun, items fall from time to time which can either help or hurt.There are 4 mode of Game control - Wii Remote and Nunchuck, Wii Remote alone, Classic Controller.Brawl is very customizable , given that a deep of game play. Wide variety of parameters can be tunned when you join in the special brawl mode. Tons of ways to customize your matches Only complain on online play is custom levels can't be used . special brawl matches and regular battles let you customize which items are allowed and how often items will spawn, what kinds of handicapsTournaments are a snap to set up due to a built-in mode that facilitates up to 32 players on a single Wii. There are actually quite a large number of ways that you can battle in Living room. Final Smashes is an great to introduce but should be balance. Some of them banned for online match play.

Super Smash Bros. Brawl - Game play


Reviewer Score



Game review from the Hard core Gamer.

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